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Showing posts with label Test of Time. Show all posts
Showing posts with label Test of Time. Show all posts

Saturday, 13 August 2016

Test Of Time Challenge #5: Johnsons

Yay, floating babies!
Welcome to the Test of Time Challenge, where I write ridiculously long posts! Today, I'll be playing with the Johnsons! This post has the most abrupt ending ever. Well, read on.
Honestly, the Johnsons were boring at the start. This is the first good picture I took. Emerald, please don't shower while your husband is playing with your child. Oh, right! You should be clicking 'Read More' by now!

Sunday, 24 July 2016

Test Of Time Challenge #4: The Gerudas

NOTE: My laptop's battery was getting replaced so I couldn't make progress on this post for a few days.


Welcome to the Test of Time challenge, where I lose a lot of progress while trying to put a merged neighbourhood in my game and have to write another post!
Finally, it's spring, when- oh, wait. You most likely read at least a bit of the post before giving up, didn't you? Yeah, I'll just skip over a lot of details.

Saturday, 16 July 2016

Test of Time Challenge FAIL POST: Gerudas

NOTE: I was attempting to put a merged neighbourhood in my game and it went wrong. The result was this neighbourhood resetting to when I started writing this post. Since I had done a lot of progress on it, I decided to post it. Remember, it's not complete. I hope you enjoy it anyways. I didn't put any edits in it besides this one.


Welcome back to the Test of Time challenge, where I've finally decided to do one family per post since my posts were getting long.
I got replacements for the road and grass and stuff. Also, the Locomotor to change their walking style. I have a bunch of other new stuff, too. Anyways, on to the Gerudas!

Saturday, 18 June 2016

Sims 2: Test Of Time Challenge- (Part 2) Gerudas and Johnsons

Welcome to Challenge.

Welcome to the Test Of Time challenge, which I do in a neighbourhood with the most creative name, and I write about it in the most creatively named blog EVER! Had enough sarcasm yet?
Anyways, since you read the title, it's already obvious what I'm writing about.

Friday, 17 June 2016

Sims 2: Ye Olde - The Test Of Time Challenge! (Post 1: Introduction)

The Land Of Challenge. My creative naming skills will be shown all the time.

I actually started this challenge before starting this blog. Sorry! Not much has happened, so it's fine!
This challenge was made by SwallowTail87, but I'm seeing the rules from here. Thanks, anna220!

NOTE: Like other players before me, I'm bending some rules. For example, the 'familyfunds' cheat doesn't work in my game, even with Nightlife installed. Which means that, instead of 3000 simoleons, I start with 20,000.

Goal: We start in the Neanderthals and have to make it to the modern age. I added a little twist, though. In the modern age, say we have 80 Sims. The half of 80 is 40, so we need to get 40 of each supernatural species to populate the Earth.